When it gives you the list, select PBR and it’ll give your model a shiny, glistening finish. It gives you the option of a Normal Shader and UV Shader as well. These can give you a different finish on your model and can bring diversity to your different models and creations. The other options under the Rendering tab are to give your model a more in-depth look. which creates deeper and more profound shadows for your model. can change the base color or finish of your model. These are like preset matcaps and colors. can show you the individual pixels you are working with. can show you the grid you are working with. You can also change the transparency of your base model.
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